This is the specifications for the archive file which is handled by the
Game Extractor plugin
Archive_GOB_STBL.
Endian Order: | Big Endian |
Compression: | ZLib |
Encryption: | None |
This format is used by the following Games:
Crash Nitro Racing [PS2] | *.gob |
Doom 3 [XBox] | *.gob |
This is the format specification information:
| // GFC FILE
// HEADER
4 - Unknown
4 - Length of GOB File
4 - Number of Blocks
4 - Number of Files
// BLOCK DIRECTORY
// for each block
4 - Block Compressed Length (including the block headers and footer)
4 - Block Offset
4 - Max Block Decompressed Length? (32767)
// HASH DIRECTORY
// for each block
4 - Hash
// DETAILS DIRECTORY
// for each file
4 - Hash
4 - Decompressed File Length
4 - First Block ID of this File
// FILENAME DIRECTORY
// for each file
72 - Filename (null terminated, filled with junk)
// GOB FILE
// FILE DATA
// for each block
4 - Block Header (STBL)
1 - Compression Header ("z" = ZLib, "0" = No Compression)
X - Block Data (ZLib Compression)
4 - Block Footer (ENBL)
0-2047 - null Padding to a multiple of 2048 bytes |
These are the accompanying notes and further information:
| The GOB file contains the file data, the GFC file contains the details |
Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download
Game Extractor (Basic Version) for
free, and see what it can do.
For further information on this format, refer to the source code on our
GitHub repository.