This is the specifications for the archive file which is handled by the
Game Extractor plugin
Archive_BOB_FILE.
Endian Order: | Little Endian |
Compression: | none |
Encryption: | None |
This format is used by the following Games:
This is the format specification information:
| // BOD FILE
// NAMES DIRECTORY
// for each name
X - Filename
1 - null Filename Terminator
// DETAILS DIRECTORY
// for each entry
4 - Header (DIRY = Directory, FILE = File)
if (Directory){
4 - Number of Files in this Directory
4 - Entry ID of the First File in this Directory (starts at 0)
4 - Directory Name Offset (relative to the start of the Names Directory)
}
else if (File){
4 - File Length
4 - File Offset (points to the File Data, not the FILE header)
4 - Filename Offset (relative to the start of the Names Directory)
}
// FOOTER
4 - Filename Directory Length
4 - Number of Files + Directories
4 - null
4 - Details Directory Offset
// BOB FILE
// FILE DATA
// for each file
4 - Header (FILE)
X - File Data |
These are the accompanying notes and further information:
| The BOD file contains the directory, the BOB file contain the file data |
Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download
Game Extractor (Basic Version) for
free, and see what it can do.
For further information on this format, refer to the source code on our
GitHub repository.