This is the specifications for the archive file which is handled by the
Game Extractor plugin
Archive_ART.
Endian Order: | Little Endian |
Compression: | explode |
Encryption: | None |
This format is used by the following Games:
Requiem: Avenging Angel | *.art |
This is the format specification information:
| // DETAILS AND FILE DATA
// for each file
4 - Decompressed Length
4 - null
4 - Compressed Length (including this field)
X - Compressed File Data (Explode Compression)
when decompressed {
2 - Image Width
2 - Image Height
if the image is animated{
2 - Animation Image Width
2 - Animation Image Height
2 - Unknown Width?
2 - Unknown Height?
1 - Number of Frames
1 - Unknown
}
else {
8 - null
2 - Number of Colors (256)
}
2 - Unknown
1 - Image Format (0=Paletted, 96=ABGR4444)
1 - Unknown (254)
// for each color
4 - BGRA color
// for each pixel
1 - Palette Index
} |
These are the accompanying notes and further information:
| Each image has the color palette section, even if it's not a paletted image |
Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download
Game Extractor (Basic Version) for
free, and see what it can do.
For further information on this format, refer to the source code on our
GitHub repository.